first draft of some music for a video game that isn’t the one i’m designing right now, but is one i’m doing all art + music for.

my brother is designing this game (and programming mine, incidentally); his only direction for the music was “it should sound kinda like justice”

preview of something from a big project. get PUMPED

process shots for the art for the omegalodon album (which you should buy) (please) (i want your money ok). start to finish was about a solid week of work. 

you might be wondering why exactly i even bother with a scanned drawing if the final version is so removed from it!


aside from getting my ideas down on paper (which helps me more than you’d probably think; i find traditional drawing far easier to get started than digital drawing for various reasons i might go into later), the scanned drawing was invaluable in mapping the pixel art, the bulk of was done in ms paint. 

that third pic should give you an idea of the resolution i work at; this is so that it’s future-proof in case i ever want to print this (like if i ever do a vinyl edition of the album, hint hint). that shot of the eye is at 50% zoom.